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	<title>Comments for the official as3isolib blog</title>
	<atom:link href="http://as3isolib.wordpress.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://as3isolib.wordpress.com</link>
	<description>actionscript3 isometric library (v1/v2)</description>
	<lastBuildDate>Sat, 10 Nov 2012 12:46:06 +0000</lastBuildDate>
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		<title>Comment on as3isolib.v2 FAQs by vgarzom</title>
		<link>http://as3isolib.wordpress.com/as3isolib-v2-faqs/#comment-372</link>
		<dc:creator><![CDATA[vgarzom]]></dc:creator>
		<pubDate>Sat, 10 Nov 2012 12:46:06 +0000</pubDate>
		<guid isPermaLink="false">http://as3isolib.wordpress.com/?page_id=160#comment-372</guid>
		<description><![CDATA[Hi, I&#039;m trying to use use the v1, but the whole time I&#039;m getting this error Class mx.core::IFactory Could not be found. I&#039;m using flash builder 4.6 and as3isolib.v1.core.swc. It would be great for me if you can help me. Thanks]]></description>
		<content:encoded><![CDATA[<p>Hi, I&#8217;m trying to use use the v1, but the whole time I&#8217;m getting this error Class mx.core::IFactory Could not be found. I&#8217;m using flash builder 4.6 and as3isolib.v1.core.swc. It would be great for me if you can help me. Thanks</p>
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	<item>
		<title>Comment on V2 development on hold until further notice (end of post) by Aleksey</title>
		<link>http://as3isolib.wordpress.com/2012/05/18/v2-development-on-hold-until-further-notice-end-of-post/#comment-330</link>
		<dc:creator><![CDATA[Aleksey]]></dc:creator>
		<pubDate>Thu, 09 Aug 2012 23:54:47 +0000</pubDate>
		<guid isPermaLink="false">http://as3isolib.wordpress.com/?p=199#comment-330</guid>
		<description><![CDATA[Eh, I hope to see it.]]></description>
		<content:encoded><![CDATA[<p>Eh, I hope to see it.</p>
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		<title>Comment on Getting Started w/ the as3isolib.v2 Preview Releases by jwopitz</title>
		<link>http://as3isolib.wordpress.com/2012/02/19/getting-started-w-the-as3isolib-v2-preview-releases/#comment-325</link>
		<dc:creator><![CDATA[jwopitz]]></dc:creator>
		<pubDate>Mon, 23 Jul 2012 14:01:19 +0000</pubDate>
		<guid isPermaLink="false">http://as3isolib.wordpress.com/?p=190#comment-325</guid>
		<description><![CDATA[The earlier preview release of v2 has expired and development HAD stopped.  I have since resumed v2 development but it is not yet ready for a preview release.  Please stay tuned to either this blog or http://twitter.com/as3isolib for updates on its development.]]></description>
		<content:encoded><![CDATA[<p>The earlier preview release of v2 has expired and development HAD stopped.  I have since resumed v2 development but it is not yet ready for a preview release.  Please stay tuned to either this blog or <a href="http://twitter.com/as3isolib" rel="nofollow">http://twitter.com/as3isolib</a> for updates on its development.</p>
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		<title>Comment on Getting Started w/ the as3isolib.v2 Preview Releases by toooflashRobbie</title>
		<link>http://as3isolib.wordpress.com/2012/02/19/getting-started-w-the-as3isolib-v2-preview-releases/#comment-322</link>
		<dc:creator><![CDATA[toooflashRobbie]]></dc:creator>
		<pubDate>Mon, 09 Jul 2012 05:09:03 +0000</pubDate>
		<guid isPermaLink="false">http://as3isolib.wordpress.com/?p=190#comment-322</guid>
		<description><![CDATA[Not sure if I am too far out of the loop here but where can we get a release of as3isolib.v2?

Thanks!]]></description>
		<content:encoded><![CDATA[<p>Not sure if I am too far out of the loop here but where can we get a release of as3isolib.v2?</p>
<p>Thanks!</p>
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	<item>
		<title>Comment on v2 status update &#8211; 2012.01.20 by Entornos isométricos en Flash con as3isolib &#171; Los Tiempos Cambian</title>
		<link>http://as3isolib.wordpress.com/2012/01/20/v2-status-update-2012-01-20/#comment-316</link>
		<dc:creator><![CDATA[Entornos isométricos en Flash con as3isolib &#171; Los Tiempos Cambian]]></dc:creator>
		<pubDate>Sun, 25 Mar 2012 19:26:01 +0000</pubDate>
		<guid isPermaLink="false">http://as3isolib.wordpress.com/?p=186#comment-316</guid>
		<description><![CDATA[[...] de su autor) &#8220;asistir en la creación de contenido en proyección isométrica&#8221;. Aunque está en desarrollo la nueva versión (v2) de la librería con bastantes jugosas novedades, por lo visto ésta dejará de ser open-source. En este ejemplo [...]]]></description>
		<content:encoded><![CDATA[<p>[...] de su autor) &#8220;asistir en la creación de contenido en proyección isométrica&#8221;. Aunque está en desarrollo la nueva versión (v2) de la librería con bastantes jugosas novedades, por lo visto ésta dejará de ser open-source. En este ejemplo [...]</p>
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		<title>Comment on as3isolib.v2 FAQs by jwopitz</title>
		<link>http://as3isolib.wordpress.com/as3isolib-v2-faqs/#comment-315</link>
		<dc:creator><![CDATA[jwopitz]]></dc:creator>
		<pubDate>Tue, 20 Mar 2012 20:30:46 +0000</pubDate>
		<guid isPermaLink="false">http://as3isolib.wordpress.com/?page_id=160#comment-315</guid>
		<description><![CDATA[you can use v2 without any dependencies on PBE or the Smash engines.  There will simply be wrapper classes you can use, and if you&#039;d rather have the core game object in v2 extend the core game object in PBE2 or Smash, you can easily do so as well.]]></description>
		<content:encoded><![CDATA[<p>you can use v2 without any dependencies on PBE or the Smash engines.  There will simply be wrapper classes you can use, and if you&#8217;d rather have the core game object in v2 extend the core game object in PBE2 or Smash, you can easily do so as well.</p>
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		<title>Comment on Minimal as3isolib.v2 Preview Release project (as3-only) by jwopitz</title>
		<link>http://as3isolib.wordpress.com/2012/02/19/minimal-as3isolib-v2-preview-release-project-as3-only/#comment-314</link>
		<dc:creator><![CDATA[jwopitz]]></dc:creator>
		<pubDate>Tue, 20 Mar 2012 20:29:15 +0000</pubDate>
		<guid isPermaLink="false">http://as3isolib.wordpress.com/?p=196#comment-314</guid>
		<description><![CDATA[yes v2 is currently a blitting-based render library. I MAY make some modifications to allow for it to utilize the display list for traditional sprites and what not.. but really all the performance comes from the blitting.]]></description>
		<content:encoded><![CDATA[<p>yes v2 is currently a blitting-based render library. I MAY make some modifications to allow for it to utilize the display list for traditional sprites and what not.. but really all the performance comes from the blitting.</p>
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		<title>Comment on as3isolib.v2 FAQs by Oleksiy</title>
		<link>http://as3isolib.wordpress.com/as3isolib-v2-faqs/#comment-312</link>
		<dc:creator><![CDATA[Oleksiy]]></dc:creator>
		<pubDate>Fri, 16 Mar 2012 22:05:27 +0000</pubDate>
		<guid isPermaLink="false">http://as3isolib.wordpress.com/?page_id=160#comment-312</guid>
		<description><![CDATA[I don&#039;t think author will make it &#039;not free&#039; for non-commercial use.

But taking in account that As3isoLib v1 was used in many comercial projects it is fair enoug if people will pay for it. It can help develop the engine.

PS: as for me, I will be glad to pay a bit for v2 version, especially, if it will be as it is promised &quot;fast and easy to use&quot;.  But I don&#039;t like that PBE is noted too much. I worry that isoLib will be useless without PBE.]]></description>
		<content:encoded><![CDATA[<p>I don&#8217;t think author will make it &#8216;not free&#8217; for non-commercial use.</p>
<p>But taking in account that As3isoLib v1 was used in many comercial projects it is fair enoug if people will pay for it. It can help develop the engine.</p>
<p>PS: as for me, I will be glad to pay a bit for v2 version, especially, if it will be as it is promised &#8220;fast and easy to use&#8221;.  But I don&#8217;t like that PBE is noted too much. I worry that isoLib will be useless without PBE.</p>
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	<item>
		<title>Comment on As3isolib Game: Monster Mind (Beta) by PouriyaAtaee</title>
		<link>http://as3isolib.wordpress.com/2011/09/13/as3isolib-game-monster-mind-beta/#comment-311</link>
		<dc:creator><![CDATA[PouriyaAtaee]]></dc:creator>
		<pubDate>Fri, 16 Mar 2012 22:00:30 +0000</pubDate>
		<guid isPermaLink="false">http://as3isolib.wordpress.com/?p=172#comment-311</guid>
		<description><![CDATA[Good]]></description>
		<content:encoded><![CDATA[<p>Good</p>
]]></content:encoded>
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	<item>
		<title>Comment on Minimal as3isolib.v2 Preview Release project (as3-only) by Shay Pierce</title>
		<link>http://as3isolib.wordpress.com/2012/02/19/minimal-as3isolib-v2-preview-release-project-as3-only/#comment-307</link>
		<dc:creator><![CDATA[Shay Pierce]]></dc:creator>
		<pubDate>Mon, 20 Feb 2012 22:11:33 +0000</pubDate>
		<guid isPermaLink="false">http://as3isolib.wordpress.com/?p=196#comment-307</guid>
		<description><![CDATA[&quot;canvas – what we “paint” to.  This is the only connection to the flash diplay list.&quot;

Does this imply that v2 will be a blitting-based engine? Very interested if so.]]></description>
		<content:encoded><![CDATA[<p>&#8220;canvas – what we “paint” to.  This is the only connection to the flash diplay list.&#8221;</p>
<p>Does this imply that v2 will be a blitting-based engine? Very interested if so.</p>
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