actionscript3 isometric library (v1/v2)
A few bugs had been logged regarding invalidation, invalidation flag and associated events. In addressing these bugs I had to rewire the way the render phase takes place internally for the IsoContainer subclasses. Rendering is now a 3 step process consisting of the following:
If you were previously listening for the IsoEvent.RENDER expecting that you would execute your listener AFTER the rendering process took place, you will need to switch to listening for the RENDER_COMPLETE event instead.
I am also working on a performance update in order to get the recursivity of rendering down to a single loop pass. Currently if you have extended rendering logic, you may have had to call render on the children multiple times. This is costly and unnecessary. I am looking to address that in the next update.
Keep in mind that these current changes are located on a maintenance branch for testing – https://as3isolib.googlecode.com/svn/branches/20090429 (general maintenance) . Once I either hear back from you that there are some/no issues with this change, I will merge it into the main trunk.
Shoot me an email if you find any issues with these changes.