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actionscript3 isometric library (v1/v2)
I started working on the as3isolib.v2 very recently. I can’t say very much other than this is going to be a complete rewrite of the library. This also means the internal rendering mechanisms are changing significantly. One cool feature that it will allow for is multiple renderings of the same object. Take a look at this screen shot. It is basically a rendering of the same IsoObject using different IAxonometricTransformation objects.
The rendering on the left is using a dimetric IAxonometricTransformation and the one of the right is using a DefaultIsometricTransformation object. In addition to simultaneous transformations, the rendering mechanism will allow for different stylistic renderings. In this case I was simply displaying wireframes as no materials API has been implemented.
Yes I understand this is pretty lack luster but this illustrates a major change in how the rendering engine works. Also it should be noted that these two images are not being displayed within a particular scene, rather they are plugged straight onto the main stage. More feature promos to come.